﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace PulsePrototype.Messages
{
    /// <summary>
    /// Messaging system code by Nic Foster 
    /// http://gamedev.stackexchange.com/questions/23533/interaction-between-engine-parts/23578#23578
    /// </summary>
    public enum MessageType
    {
        SetPosition,
        SetRotation,
        SetWheelSpeed,
        SetVelocity,
        GetPosition,
        GetRotation,
        GetWheelSpeed,
        GetVelocity
    }
}
